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DirectX 11.2只支持Windows 8.1


MOPy

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微软刚刚宣布了DirectX 11.2,其中一个重要特性是允许游戏使用系统内存和显存储存纹理数据,微软的Antoine Leblond在BUILD大会上演示了主要利用内存而不是显存去储存9GB纹理数据。这项特性对于未来的高清游戏具有重要意义。然而一个问题是,DirectX 11.2不支持Windows 8及之前操作系统,只支持Windows 8.1和下一代主机Xbox One及Play Station 4。

 

这不是微软第一次这么做,DX 11.1只支持Windows 8,DX 10只支持Vista+,但DX 11.2连去年底才推出的Windows 8都不支持,实在有些过分,它是否想强迫用户升级,还是想惹恼用户?

 

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